Thursday, April 18, 2019
Love - Culture, Technology, and Entertainment Essay
Love - Culture, Technology, and Entertainment - experiment Exampled, when a talk show, a motion picture or a song are non entertaining then they have little chance of influencing culture on the people who either watched or listened. Additionally, since entertainment involves showing what is popular with people this helps in defining culture. The interesting nature of any work of entertainment greatly defines the culture of people who come across this form of entertainment. It can be verbalise in a different argument that themes in any form of entertainment are pagan (Cheok, 2010).Technology is hugely beneficial not only to entertainment, but also the entertainment industry as a whole. For instance, through technology, it is practicable to produce high shade movies or record high quality songs. The most employed form of technology in the entertainment industry is calculating machine technology. Application of computers in the entertainment industry has made production and dis tribution of any form of entertainment effective and efficient. taking production of movies into consideration, there are advanced computer software, which are used in the production process, cognize as the green screen. Through the green screen, movie producers can impose non-existing images or features in a movie. Technology is also beneficial to the music entertainment in the production process. Music producers use computer software to create instrumentals instead of the traditional way of playing musical instruments. Manipulation of vocals is also possible through computer software, which brings about voice clarity. The other area in which technology has highly cash in ones chips beneficial is in the distribution process. In this case, the internet has proved to be very useful. Whether the entertainment is in the form of audio of video, its distribution to customers through the internet is very efficient. The internet has made buying and exchange of any form of entertainment faster, since customers can pay for a song or a movie online and thereafter download it on their personal computers.
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